* wip * wip2 * trying to trigger netflify preview * prepared files for htmz * ready for styling * fix nav? * htmz nav2 * fix nav * custom built css * bring back logo
92 lines
4.1 KiB
HTML
92 lines
4.1 KiB
HTML
<div id="tab-panel" role="tabpanel">
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<div class="header">
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<h1>This stuff keeps me busy</h1>
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</div>
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<div>
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<table>
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<tr>
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<th>
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<h2>Software projects</h2>
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</th>
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<th class="middle-row"></th>
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<th>
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<h2>Music projects</h2>
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</th>
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</tr>
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<tr>
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<td>
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<h4>Building now</h4>
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<p>
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I'm building <a href="https://www.tonetastic.studio/">ToneTastic</a>, a fun way of learning Sound Design.
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</p>
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<h4>Fulltime jobs</h4>
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<p>
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I worked mainly with backend (thou I thouched early React and Angular 4 at some point), 5 years with C#, 4 years and counting with Elixir. Along the way I wrote integration systems, backends for web interfaces,
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rewrote a legacy project or two (that's surprisingly fun!). Now I'm also running my own team, building a project I'm responsible of.
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</p>
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<h4>Freelance</h4>
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<p>
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I did a frontend for a recycling kiosk. You can put waste there and get points to exchange for points to use across the city. I did it using Elm 0.13 and it's still running in production without hiccups. CSS was a
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big pain thou.
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</p>
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<h4>e-ink badge games</h4>
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<p>
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Created a small quiz and simple "pick your own adventure" game for an e-ink badge. It was used for event that promotes science and technology among kids in 2022
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</p>
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<h4>Talk with a robot (twice)</h4>
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<p>
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With <a href="https://doomhammer.info/">my good friend</a> we brought Nao robot to life, wiring it to LLM. Once, as a generic personality for Night of Scientists, second time for Jan Heweliusz birthday. Kids really liked it.
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</p>
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</td>
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<td class="middle-row"></td>
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<td>
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<h4>Drumming</h4>
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<p>
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I currently play drums with a local band: Lucha Beaver. We're working on EP which I'm slowly mixing.
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</p>
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<p>
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I composed and recorded drums for
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<a href="https://album.link/pl/i/1570284078"> a prog rock album</a>.
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</p>
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<h4>Music production</h4>
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<p>
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There is some stuff at
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<a href="https://soundcloud.com/dreat_nihil">on my soundcloud page</a>
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- a bit of dark ambient + some music challenges.
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</p>
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<p>
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In May 2022 I performed debut MonoChromancer ambient concert in front of 600 people at
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<a href="https://festiwalswiatla.hs3.pl">Festival of Light</a>
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</p>
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<p>
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In May 2023 I performed as MonoChromancer again at FoL in Gdańsk. This time I also
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<a href="https://album.link/s/2YVFDSW2w99MUYaijNaytQ">released a debut album</a>
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</p>
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<h4>SonicPi workshops</h4>
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<p>
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I did a SonicPi workshops for IKM Gdańsk and Starter. This was aimed for total beginners to start making music with code.
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</p>
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<h4>Music for Metabow (wip)</h4>
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<p>
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I'm making music for
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<a href="https://aerloth.itch.io/metabow">Metabow, a VR Game</a>. There's already a build with some music by me, there's a need for some battle music as well.
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</p>
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<h4>Gamejam music</h4>
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<p>
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I made a music for a
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<a href="https://satolas.itch.io/spacelinks">Spacelinks</a>, game made for GMTK Gamejam 2021. I had 48hrs to work on this. While our idea for final piece was much more ambitious (and music was made), folks who made
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the game didn't have time to properly implement complex layering system. What's in the game is cool as well, it's just the idea that sparked during last 8 hours of work. I'm really glad how it went. Definitely will
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work with guys in the future, it was a blast.
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</p>
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<h4>Music for astrophotography themed YouTube channel</h4>
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<p>
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Intro music + music in background for talking.
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<a href="https://youtu.be/4XapHq_uKG4">(link)</a>
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</p>
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</td>
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</tr>
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</table>
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</div>
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</div>
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