From c21f4d5fbf7e528f2aa4102c708b8cec1bba3680 Mon Sep 17 00:00:00 2001 From: Lukasz Skotarek Date: Wed, 2 Aug 2023 14:16:30 +0200 Subject: [PATCH] finished HMW --- _notes/Hidden Mineral World.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/_notes/Hidden Mineral World.md b/_notes/Hidden Mineral World.md index 71779f0..63bd335 100644 --- a/_notes/Hidden Mineral World.md +++ b/_notes/Hidden Mineral World.md @@ -129,9 +129,15 @@ Afterwards I added a standard 808 kick that slowly appears. Synth has parallel c I managed to create simple hihat pattern and got `time outed` when trying to find next percussive sounds. -_tbc_ +While playing around with `bongo` sound I managed to create great accents using sparse two hits at a same time (with some reverb on some of the hits) and found great rhythmic pattern with second preset. I actually made it quicker to test some effects and realised that it sounds great as a background sound, so I kept it there. +I stole the idea of "arpeggiating" 5 notes to create rhythmic variety - put a long 5 note MIDI with arpeggio on operator bell sounds. To enforce the melody, in third section of a song I used the same notes, just slower, going up with first note as a pedal note. I just found a nice Vital preset that fit the mood. Moving it around a bit made "progression" that was supported with sustained bass. +As LLM suggested track slowly fading away I started getting more sparse with bongos (to the point it was removed), slowly removing layers. Track ends with reverb tail from bass and Vital. + +#### Final touches + +I went around the tracks and did some small fixes here and there. Also I mixed it quickly (limiter on master maybe is not advanced technique but did the job) and added a little, barely audible, heavy processed sample in Geode Rift. Afterwards I uploaded it to streaming services. And now only thing left is to wait for it to be processed. ### Random thoughts